How to localize a bitmap file in a dll resource file

The edit is disabled for Binary Resource, how to enable it? basically I need to localize the bitmaps in the resource dll. I already check the source file box to export bitmaps, icons etc.

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  • RESX and RC behave differently, but pictures can be changed anyway in in my tests I haven’t found any issue.

    RESX files

    Images are usually stored as PNG and are created as an embedded image stream

      

    When associating PNG with a standard image editor on your system you can edit and store the changes into the project. Passolo also has functions to export and later on import changed images. When generating the target file the changed image stream is created an stored in the RESX.

      

    RC files

    RC files don’t contain image streams, you will see references to image files

      

    If these image files are available relatively to the source file, Passolo will import them into the project, show them and will allow to change them. When generating the target file, Passolo will store the changed image relatively to the target file as a new image. So here it is a good idea to store source and translated RC file in different folders to prevent that source images will be overwritten.

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