SDL Trados windows spill off the screen

Hi,
With my wide screen (resolution 1920x1080), some SDL Trados Studio 2019 windows spill off the bottom boundary of the display (see the attachment) so that I cannot reach the OK button with my mouse. I have to just blindly press Enter assuming that the OK button is active/selected at the moment. For some windows I can manually adjust their height by dragging the upper boundary, but doing this for each next window seems awkward to me. Is there anything I can do to adjust the layout for my wide screen to see the entire window by default? Thank you.

Screenshot of SDL Trados Studio 2019 with a window extending beyond the screen's bottom edge, making the OK button inaccessible.



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[edited by: Trados AI at 8:33 PM (GMT 0) on 28 Feb 2024]
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Parents Reply
  • Then you should have bought a device with sensible display size, appropriate for the display resolution, in the first place.

    This all is a consequence of the stupid trend of extremely high resolutions (4K) on stupidly small displays (starting with 13"!!!)

    1920 x 1080 resolution is sensible on 24" display.
    2560 x 1440 resolution is sensible on 32' display.
    3840 x 2160 resolution is sensible on 48" display (acceptable on 43" display).

    Period.

    Anything else is total nonsense.
    Because the only sensible reason for higher resolution is to get more information on the screen...
    And turning on scaling - because one can barely see anything on small displays with high resolutions - defeats this purpose completely!

Children
  • Even Polenka: how comes, that you know the absolute truth? How comes, that only these and no other screen resolutions are feasible? Will you forbid other (like myself) to chose whatever we like? Are you some kind of Adolf Hitler here to dictate us your own opinion?

    Sorry, but your post is highly irritating. Your own opinion may very well apply to your own business, but treating us like idiots just because we do not agree with your opinion is far beyond your competences. Even if I quite often agree with your opinion re professional attitude, your way to communicate is unacceptable here. Please stop treating other like idiots and keep your opinions for yourself.

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  • If you are part of the minority which is OK with high resolution on small displays, then everything is okay.
    You are not moaning, you do it on purpose and you are fine with what you get.

    My statement applies to the vast majority of people which are negatively affected by the trend, i.e. those which are basically forced to turn on scaling because they can't see properly the miniature fonts on 100% scaling... and then are moaning around.

    Personally, I used 1024 x 768 on a 14" CRT back in the 90's and everybody was saying it's not acceptable because it was too small for them.
    So what? I did it on purpose and I was happy with that. If I would be moaning about that, then I would be to blame because the normal resolution on that display size at that time was 800 x 600.

  • BTW, it's not my opinion, it's just a pure mathematics.

    1920 x 1080 on a 15" notebook was a standard for quite some time... and it was so-so to use, to be able to read the text.
    So, what's the logic behind putting like double resolution on even smaller screen?!

    There is only one "logic" - money...
    Convince people that these "retina" displays are something they really really really MUST have... and then make money on them.

  • If I'm honest, I never thought about such details. Usually, I just come at a hardware store, choose a device and buy it. I don't buy overexpensive devices, and I don't think my monitors are 4K. And yes, you are right: I don't need to get more information on the screen. If I had an on-screen soccer field, I could build a soccer stadium with infrastructure around it. I mean I have plenty of unused space with 100% scaling [and hardly visible details]. That is why I use 150% scaling. It has never been a problem when I used Win7 or earlier versions. Neither for Studio nor for any other software elements, they all worked fine.

    I have Studio 2017 on my second PC with Win7. I checked it right now: I use 125% scaling there. Weirdly, 125% is enough to make icons and captions clearly visible and keep the Studio windows within the screen limits with Windows 7. But with Windows 10, 125% is not enough. I cannot explain this.
    Whatever... Thank you all for your sincere attempt to help.

  • Anyway, Stepan, looking at your first screenshot I don't think this is related to scaling anyway...

    The thing is, the dialog in fact does NOT go off-screen... it's just the way you created the screenshot which looks like it goes "below the screen".
    It looks like Studio - or that particular dialog only, perhaps - just uses the entire screen height instead of deducting the taskbar height.

    I've seen this issue with other applications too... and I don't know the solution. :-\

    E.g. I think(!) that Office applications when not displayed fullscreen, tend to go "beyond/underneath the taskbar", but when turned fullscreen, they behave correctly.

    EDIT: Heh, is this your screenshot in this 3 years old thread? ;-)
    answers.microsoft.com/.../ae6ca822-7f4b-47a4-a4a0-28fb5e024433

  • Yes, I deliberately placed the 'imaginary' continuation of the window (bottom part) a bit lower than it really is. Just for visual clarity. You need to 'move' the section inside the red rectangular stroke to its true position to get the real picture.